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Regler
Advent of Code 2024
Commits
8e007d55
Commit
8e007d55
authored
10 months ago
by
Sebastian Banert
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Sebastian's day 15, part 2.
parent
e07906ee
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day 15/day_15_sebastian.hs
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day 15/day_15_sebastian.hs
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day 15/day_15_sebastian
_part1
.hs
→
day 15/day_15_sebastian.hs
+
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8e007d55
{-# LANGUAGE FlexibleContexts #-}
module
Main
where
import
Data.Array
import
Data.Array.ST
import
Data.List
(
transpose
)
import
Control.Monad
(
forM_
,
when
,
unless
)
import
Data.List
(
transpose
,
(
\\
)
)
import
Control.Monad
(
forM_
,
when
,
unless
,
liftM2
,
filterM
)
import
Data.STRef
import
qualified
Data.Set
as
S
data
Direction
=
U
|
D
|
L
|
R
deriving
Show
data
Tile
=
Wall
|
Box
|
Robot
|
Free
deriving
(
Show
,
Eq
)
data
Tile'
=
Wall'
|
BoxL
|
BoxR
|
Robot'
|
Free'
deriving
(
Show
,
Eq
,
Ord
)
newtype
Board
=
Board
(
Array
(
Int
,
Int
)
Tile
)
newtype
Board'
=
Board'
(
Array
(
Int
,
Int
)
Tile'
)
instance
Show
Board
where
show
(
Board
m
)
=
unlines
(
[]
:
map
(
map
(
tile2Char
.
(
m
!
)))
is
)
where
is
=
[[(
i
,
j
)
|
i
<-
[
x0
..
x1
]]
|
j
<-
[
y0
..
y1
]]
((
x0
,
y0
),
(
x1
,
y1
))
=
bounds
m
instance
Show
Board'
where
show
(
Board'
m
)
=
unlines
(
[]
:
map
(
map
(
tile'2Char
.
(
m
!
)))
is
)
where
is
=
[[(
i
,
j
)
|
i
<-
[
x0
..
x1
]]
|
j
<-
[
y0
..
y1
]]
((
x0
,
y0
),
(
x1
,
y1
))
=
bounds
m
main
::
IO
()
main
=
interact
solve
...
...
@@ -27,11 +37,14 @@ part1 = show . totalGPS . simulate . readInput
totalGPS
::
Board
->
Int
totalGPS
(
Board
b
)
=
sum
$
map
gps
$
filter
((
==
Box
)
.
(
b
!
))
(
indices
b
)
totalGPS'
::
Board'
->
Int
totalGPS'
(
Board'
b
)
=
sum
$
map
gps
$
filter
((
==
BoxL
)
.
(
b
!
))
(
indices
b
)
gps
::
(
Int
,
Int
)
->
Int
gps
(
x
,
y
)
=
x
+
100
*
y
part2
::
String
->
String
part2
=
const
""
part2
=
show
.
totalGPS'
.
simulate'
.
readInput'
lookTowards
::
Direction
->
(
Int
,
Int
)
->
[(
Int
,
Int
)]
lookTowards
d
(
x
,
y
)
=
goTowards
d
(
x
,
y
)
:
lookTowards
d
(
goTowards
d
(
x
,
y
))
...
...
@@ -42,6 +55,49 @@ goTowards D (x, y) = (x, y + 1)
goTowards
L
(
x
,
y
)
=
(
x
-
1
,
y
)
goTowards
R
(
x
,
y
)
=
(
x
+
1
,
y
)
additional
::
Tile'
->
(
Int
,
Int
)
->
(
Int
,
Int
)
additional
BoxL
(
x
,
y
)
=
(
x
+
1
,
y
)
additional
BoxR
(
x
,
y
)
=
(
x
-
1
,
y
)
additional
_
(
x
,
y
)
=
(
x
,
y
)
simulate'
::
(
Board'
,
[
Direction
],
(
Int
,
Int
))
->
Board'
simulate'
(
Board'
m
,
ds
,
pos
)
=
Board'
$
runSTArray
$
do
m'
<-
thaw
m
pos'
<-
newSTRef
pos
writeArray
m'
pos
Free'
forM_
ds
$
\
d
->
do
p
<-
readSTRef
pos'
let
nextPos
=
goTowards
d
p
nextTile
<-
readArray
m'
nextPos
case
nextTile
of
Free'
->
writeSTRef
pos'
nextPos
Wall'
->
return
()
Robot'
->
return
()
_
->
do
let
toMove0
=
S
.
toList
$
S
.
fromList
[
nextPos
,
additional
nextTile
nextPos
]
toMove
<-
expandSet
toMove0
d
m'
unless
(
null
toMove
)
$
do
newBoxes
<-
mapM
(
readArray
m'
)
toMove
forM_
toMove
$
\
i
->
writeArray
m'
i
Free'
forM_
(
zip
(
map
(
goTowards
d
)
toMove
)
newBoxes
)
$
uncurry
(
writeArray
m'
)
writeSTRef
pos'
nextPos
lastPos
<-
readSTRef
pos'
writeArray
m'
lastPos
Robot'
return
m'
expandSet
::
(
Monad
m
,
MArray
(
STArray
s
)
Tile'
m
)
=>
[(
Int
,
Int
)]
->
Direction
->
STArray
s
(
Int
,
Int
)
Tile'
->
m
[(
Int
,
Int
)]
expandSet
s
d
m'
=
do
let
nextPos'
=
map
(
goTowards
d
)
s
nextPos''
<-
mapM
(
\
i
->
liftM2
additional
(
readArray
m'
i
)
(
pure
i
))
nextPos'
let
nextPos
=
S
.
toList
$
S
.
fromList
nextPos'
`
S
.
union
`
S
.
fromList
nextPos''
nextTiles
<-
mapM
(
readArray
m'
)
(
nextPos
\\
s
)
if
Wall'
`
elem
`
nextTiles
then
return
[]
else
if
S
.
fromList
nextTiles
==
S
.
singleton
Free'
then
return
s
else
do
newS
<-
filterM
(
\
i
->
liftM2
elem
(
readArray
m'
i
)
(
pure
[
BoxL
,
BoxR
]))
(
s
++
nextPos
)
expandSet
(
S
.
toList
$
S
.
fromList
newS
)
d
m'
simulate
::
(
Board
,
[
Direction
],
(
Int
,
Int
))
->
Board
simulate
(
Board
m
,
ds
,
pos
)
=
Board
$
runSTArray
$
do
m'
<-
thaw
m
...
...
@@ -69,6 +125,16 @@ readInput s = (Board floorMap, directions, robotPos) where
directions
=
map
char2Dir
(
concat
dirChars
)
robotPos
=
head
$
filter
(
\
i
->
floorMap
!
i
==
Robot
)
(
indices
floorMap
)
readInput'
::
String
->
(
Board'
,
[
Direction
],
(
Int
,
Int
))
readInput'
s
=
(
Board'
floorMap
,
directions
,
robotPos
)
where
ls
=
lines
s
(
mapTransposed
,
dirChars
)
=
span
(
/=
[]
)
ls
w
=
length
mapTransposed
h
=
length
(
head
mapTransposed
)
floorMap
=
listArray
((
0
,
0
),
(
2
*
w
-
1
,
h
-
1
))
$
concat
$
transpose
(
map
(
concatMap
char2Tile'
)
mapTransposed
)
directions
=
map
char2Dir
(
concat
dirChars
)
robotPos
=
head
$
filter
(
\
i
->
floorMap
!
i
==
Robot'
)
(
indices
floorMap
)
char2Dir
::
Char
->
Direction
char2Dir
'>'
=
R
char2Dir
'<'
=
L
...
...
@@ -83,8 +149,22 @@ char2Tile '#' = Wall
char2Tile
'@'
=
Robot
char2Tile
_
=
undefined
char2Tile'
::
Char
->
[
Tile'
]
char2Tile'
'O'
=
[
BoxL
,
BoxR
]
char2Tile'
'.'
=
[
Free'
,
Free'
]
char2Tile'
'#'
=
[
Wall'
,
Wall'
]
char2Tile'
'@'
=
[
Robot'
,
Free'
]
char2Tile'
_
=
undefined
tile2Char
::
Tile
->
Char
tile2Char
Box
=
'O'
tile2Char
Free
=
'.'
tile2Char
Wall
=
'#'
tile2Char
Robot
=
'@'
tile'2Char
::
Tile'
->
Char
tile'2Char
BoxL
=
'['
tile'2Char
BoxR
=
']'
tile'2Char
Free'
=
'.'
tile'2Char
Wall'
=
'#'
tile'2Char
Robot'
=
'@'
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